Warhammer 40.000: Darktide - Assets

I had the chance to work on several characters, hairstyles, gear and clothing during the production of Warhammer 40.000: Darktide. I had so much fun and learned a lot during this time. Thanks a lot to the whole team!

I was working on highpoly, lowpoly, texturing and implementation on a big variety of different types of characters and assets.

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Thanks to concept artists @Sanne Karlsson, Miguel Iglesias and art direction Mattias Rousk. And to Rodion Vlasov for creating the base face we used in the process. Special thanks to Lead Character Artist Juras Rodionovas for all help and feedback.