I'm Linn, an aspiring 3D Character Artist currently studying at Futuregames in Stockholm.
At Futuregames I've been part of three game projects using both Unreal Engine 4 and Unity. I took on the role to make the characters in each of the projects. Besides doing character art it was a great learning experiene using the engines doing set dressing, lighting and implementation. I also have strong knowledge in hard surface modeling, PBR texturing and optimization.
I enjoy working with both stylized and realistic art styles.