Linn Pennanen
Linn Pennanen
Character Artist
Stockholm, Sweden

Summary

I'm Linn, an aspiring 3D Character Artist currently studying at Futuregames in Stockholm.

At Futuregames I've been part of three game projects using both Unreal Engine 4 and Unity. I took on the role to make the characters in each of the projects. Besides doing character art it was a great learning experiene using the engines doing set dressing, lighting and implementation. I also have strong knowledge in hard surface modeling, PBR texturing and optimization.

I enjoy working with both stylized and realistic art styles.

Resume PDF

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Skills

3D ModelingHard Surface ModelingTexturingSculptingPBR TexturingCharacters

Software proficiency

Maya
Maya
ZBrush
ZBrush
Substance Painter
Substance Painter
Photoshop
Photoshop
Marmoset Toolbag
Marmoset Toolbag
Perforce
Perforce